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Corona Renderer
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RebusArt featuring Ricardo Barreto
2024年03月13日(水)
We are proud to introduce Ricardo Barreto, the latest addition to the Rebus renderfarm family and our second featured artist of the year 2024! A skilled 3d generalist with a graphic design background and a thirst for continuous learning as he is currently studying architecture. His submission to our campaign, the ‘Green Loft NY,’ combines a modern interior style and a sustainable approach to interior design.
In our interview, Ricardo talks a bit about himself, his new project, and a small showcase of other works he has done in the past.
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The Best Render Engines for 3ds Max: From Arnold to V-Ray
2024年02月28日(水)
In this article, we showcase some of the best 3ds Max render engines out there. Learn about their history and most important features, and enjoy showreels that describe their abilities. We also answer which one is the best. You know... a renderer is only as good as the artist behind it!
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The Making of ''Oberon Residence'' by Ylli Kastrati
2024年02月07日(水)
Oberon Residence is an architectural project designed by MVM Architecture and visualized by Vizualizime Arkitekture. Ylli Kastrati and Remi Ferazini worked together in their studio to present a pleasant set of architectural visualization images, and they kindly offered us the opportunity to share their workflow through this making-of-article. Enjoy the process!
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The Making of ''Living Room in London'' by Santo Logozzo
2024年01月24日(水)
In this makin-of article Santo Logozzo, an Italian architect and 3D artist, explains how to conquer the proper mindset when you try to do it photorealistic. A beautiful and harmonic interior living room painted with nicely combined earth tones and properly placed decorative objects give this interior shot a unique and pleasant style. Additionally, some basic photography knowledge could finally be one of the keys to successfully presenting a beautiful 3d project!
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The Making of ''Yellow Hill Quiet Hours'' by Dusan Pajantic
2024年01月17日(水)
The Copenhagen metro station was the core of inspiration for the Serbian artist Dusan Pajantic to create something different but with similar elements. A sense of serenity and calmness will help you to get inspired and learn some really useful tips while working on personal projects for your portfolio. Enjoy the article!
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The Making of ''Hideaway In The Woods'' by Aayush Verma
2023年11月29日(水)
The landscape views that “green” scent altogether become the perfect getaway to retrieve oneself. A project created by the Indian 3D Artist, Aayush Verma, and inspired by true and direct contact with nature. A vision of total escape space hidden in the woods. Enjoy the article!
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The Making of ''Cliff Cabins'' by Konstantinos Anninos
2023年11月28日(火)
A Cliffside Cabins scenario was the core of Konstantinos' idea. A scene that transports you to the edge, allowing you to savor the exhilarating vistas of this rugged landscape. Picture yourself in these cabins on a rainy, misty day and bask in the captivating nighttime ambiance. Enjoy the article!
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The Making of 'Danger! Danger!' by Luiz Fernando
2023年10月25日(水)
An inspired project by the classic sci-fi TV series "Lost In Space" from 1965, made by Luiz Fernando, a Brazilian architect and 3D artist. This is a making-of article you shouldn't avoid reading as you can collect many modeling and composition tips that help you transform an enjoyable moment of watching TV into a personal project for your portfolio. Enjoy the article!
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The Making of ''Seasons CityBay'' by vis-on.studio
2023年09月27日(水)
Today we present you an article for the "Seasons CityBay" project by vis-on.studio which is not a usual/technical making-of article but it can offer you some knowledge on how to face a difficult and large-scale project with many shots and animation. It's actually a breakdown with many tips, so simply enjoy it!
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Chaos - Lighting your scenes in V-Ray for 3ds Max
2023年09月15日(金)
New to V-Ray for 3ds Max? Then you've come to the right place! Our beginner-friendly tutorials will walk you through the essentials and give you the knowledge to create stunning stills and animations for your projects. Enjoy!
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Chaos Corona - Improved Blurred Highlights In Corona For 3ds Max & Cinema 4D
2023年09月14日(木)
Watch and learn all you need to know about the new Depth of Field Solver in Chaos Corona 10 with these useful video tutorials. Enjoy!
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4pixos Academy - Corona Renderer 10 Update - Corona Decal By Channel
2023年09月10日(日)
4Pixos Academy has recently released a very useful tutorial explaining the update of Corona Decal in the 10th version.
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The Making of ''Bedroom In The Forest'' by Andre Lima Verde
2023年08月30日(水)
Sometimes, you don't need complicated things to create a beautiful image. "Less is more" and by following good framing, simple lighting with good contrast, and 4-5 fine materials you can achieve a great result. Andre Lima Verde, an experienced Brazilian 3D artist & architect, drives us to his simple workflow in order to create cool images for a contest. Enjoy!
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The Making of ''Mystery Of Pyramids'' by Eslam Mohamed
2023年08月23日(水)
If you want to take a deeper look at the Pharaonic civilization and learn how to create historical and storytelling visualization images, check out this making-of article created by Eslam Mohamed, an Egyptian 3D artist. Enjoy!
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The Making of ''La Derniere Dance'' by Mohamed Essabar
2023年08月16日(水)
Personal projects give you the opportunity to breathe and run away from your daily routine. You can enjoy your art without deadlines, you can make experiments improving your skills and last but not least you can express your ideas and feelings. In this article, you can explore Mohamed's Essabar atmospherical scenario inside the Paris National Opera. Enjoy!
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The Making of ''Farm House'' by Umesh Sawant
2023年07月19日(水)
In this making-of article, Umesh Sawant, an Indian 3D artist, explains to us how much he enjoys projects without any emergency when he has the ability for experiments to learn new things and improve his skills. Enjoy it!
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The Making of ''Alone'' by Md Zahedul Alam
2023年06月28日(水)
A good collection of reference images, an easy 3d modeling process, not-so-complicated materials, and a bit of color control through your frame buffer could be enough in order to create a pretty nice set of images like Zahedul Alam has done in his "Alone" project. Enjoy the article!
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Corona 10 now supported
2023年06月28日(水)The Rebus Corona Render Farm updated its version for 3ds Max to 10
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The Making of ''Provence in France'' by Rupert Johnson & Olga Johnson
2023年06月21日(水)
Sometimes, just a simple corner of a house or a part of a stair can be used to create an aesthetically impressive result of design and visualization. Many 3d modeling tips, a possible way of illuminating interior scenes, and many other tricks to produce a balanced result without post-production in Photoshop. Enjoy!
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Render Courses - All about interior backgrounds with Chaos Corona
2023年06月15日(木)
Render Courses just released a very useful video tutorial explaining how to create realistic backgrounds for your interior renders.